Join · 100% remote
Come build closer to the machine
I am putting together a small team to build software that gets closer to the machine. Local AI, computer intelligence, performance. We are 100% remote, so you can be anywhere in the world. This is early, hard, and quiet on purpose. If that pulls at you, keep reading.
I spent twelve years finding out exactly where computers let people down. Now I am building the software that fixes it, and I want a few people who feel the same pull.
In the AI era the scarce thing is not compute. It is people who actually think. I want the best thinkers and tinkerers aimed at one of the biggest taxes on human innovation: the hours we lose fighting the machines that are supposed to help us.
This is not a big company with a comfortable runway and a clear map. It is early. The problems are unreasonably hard. The team is small on purpose and will stay that way for a while. In return you get real surface area, not a ticket sliced off something someone else owns.
I am not optimizing for headcount or logos. I am looking for people who would build this even if no one was watching.
01 / Who I am looking for
- You get unreasonably close to the problem before you touch the keyboard.
- You have taste, and you can tell good from almost good.
- You ship, then sharpen. Not the other way around.
- You have built something real and have the scars to show for it.
- You would rather own a hard thing than rent an easy one.
02 / Where I need help
Titles are loose. If you are exceptional and do not fit a box, write anyway.
- 01
Systems engineer
Close to the OSTelemetry, drivers, performance, the unglamorous internals. You like the parts of the machine most people are afraid to open.
- 02
Applied AI engineer
Local and on-deviceMaking intelligence small, fast, and private. Models that run on the user's own hardware, not a rented GPU somewhere far away.
- 03
Data engineer
Signals at scalePipelines and the unglamorous plumbing that turns raw machine telemetry into something a model or a person can trust. You make the data right before anyone has to ask.
- 04
Product engineer
Full stack, shipsYou take a problem from a sentence to something running in front of a real person, with taste at every step.
- 05
Design engineer
Interface and codeThe seam between how it looks and how it works. You make the product feel like something, in the browser, not in Figma alone.
- 06
Founding generalist
Whatever it takesThe operator who removes whatever is in the way. Hiring, ops, customers, the thousand things a small team needs done well.
03 / How we work
Small on purpose
High trust, low ceremony. The team stays small for a long time. You own real surface, not a sliver of a queue.
Proof over slides
Build the thing, then talk about it. The demo is the argument. Decks are for people who cannot show their work.
Open inside, quiet outside
We are direct and transparent with each other and patient with the world. The work speaks when it is ready.
100% remote
Work from anywhere in the world. We hire for how you think, not your timezone or your postcode. Async by default, honest about overlap.
What you get
- Real ownership and meaningful equity.
- Direct work with the founder, no layers in between.
- The hardest, most interesting problems I know.
- A short path from idea to shipped.
And the honest cost: early-stage uncertainty, real intensity, and a high bar that does not move.
Probably not for you if
- You want a finished playbook handed to you.
- You measure progress in meetings.
- You need a big team around you to feel safe.
- You are looking for a place to coast.
How to apply
Send me something real
No cover letter. Tell me what you have built, link to it, and say in one sentence why this work pulls at you. If it is sharp and specific, you will hear back.